Paulie Mordheim linked a video yesterday into our group chat, I’ll link it here:
I listened to the whole video, and found myself initially defensive, then understanding, then confused and ultimately realized that the video's creator had read way more fantasy than me and I could agree on the parts that I felt qualified to agree with. I had to chalk the rest up to finding out if I eventually read these other fantasy books.
I spent a long time last night with it bouncing around in my head. She sums up the video basically saying if you write with a formula it’ll always be derivative and it will, at most, just be “entertaining” and it would be hard (if not impossible) to create good “literature” by writing this way. As I said, my thoughts went all over, and I started thinking about what books are if they aren’t made commercially available? There’s no way I’m gonna find something if I can’t - you know - buy the damn thing. So I spent my time not really sure what to do with the information she just laid out.
Ok - so it’s all derived, formulaic, and expendable, but if modern fantasy is ALL just Tolkien run-off, how would it be possible to actually break away and sell your book?
Then it dawned on me, as most obvious things do because it takes me forever to process info sometimes haha - that she isn’t saying we should break away from the formula with the end goal of being the next Tolkien (although she loses me when she talks about being on the bookshelf next to him), but instead she is saying that we should throw caution to the wind and write. Just do the damn thing. Get out of our own way and just let the words flow. We’ve gotta stop thinking about our work as a commodity to be bought and sold, and instead as a vessel for self discovery.
Tolkien did this (and she starts the video by saying such). He was just having a grand old time being silly and serious in his made-up world. The rest of us took it and ran with it.
The video’s creator is saying that by sticking to a formula, we are selling ourselves short. We are cheapening the actual goal of creating any art, which is to act as a funnel and translate all of our interests, loves, and fixations into a blender and dump them out on the table. Then move that sloppy mess around until we come up with something deeply personal and meaningful, which probably isn’t - ummm very “good” in the eyes of the publishing houses (or maybe even your friends ha!) but it moves the chains along into personal discovery. It’s hard to explain our personal identity to another person in it's literal sense - but barfing up something creative, helps to do the translating, and helps us better understand ourselves.
I thought about this then through the lens of wargaming and RPGs. These worlds are also kinda derivative. I’m not sure from where exactly, and I’m not gonna say Warhammer and DnD because it’s older than that for sure (and I don’t want to be yelled at), but we've got a lot of stuff that feels kind of the same, with a different skin over it. However RPGs have certainly broken away in the indie world, while Gage would know more, I can say Ten Candles, De Profundis, and A Quiet Year as examples of stuff I’ve heard of but never really played (sorry!). Wargaming though kinda struggles right? I mean OPR, Warhammer, Forbidden Psalm? Kinda pretty similar.
Then I thought about Space Gits - how Mike Hutchinson made something that feels so fresh to me. Something that seems to have his individual stamp on it, his own flavor. Something that was very passionately made, something that in my eyes breaks the mold. It is possible, even if it requires a bit more tooling around with.
Another example of this is Bread & Puppet theatre (Cheap Art) which does a better job breaking this down more poetically than I ever could. Shout out Chris (@landlines on IRWT) who was the one who sent this my way, and made some amazing stickers using the manifesto as inspiration!
I’m rambling a little bit, now so let me tie it all up. We’re in a competitive age, everyone is slipping on the ring, vying for the Eye of the Almighty Dollar to please see it and send all the orcs their way. It’s become the end goal for most people, in fact, making money on something has become so engrained in creative pursuits that usually the second thought after “this is kinda fun” is “I gotta find a way to make money on this.”
To find out who we truly are before we die (sorry!) we’ve gotta break free of the “grind set” thought process. We’ve gotta break free of the industrial assembly line way of making stuff, and we’ve gotta start just enjoying the act of DOING again. The barfing on the page, canvas, miniature, whatever - and seeing what the hell comes out when we funnel our unfiltered brains into them.
In the eyes of the people running around wallets in hand, it’ll probably “suck.” But it’s your damn baby, let it grow and develop until it becomes a monster of its own.
A little slice of cake you get all to yourself